Grafika:Fighting lightsabres.jpg
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Fighting_lightsabres.jpg (512 × 384 pikseli, rozmiar pliku: 38 kB, typ MIME: image/jpeg)
Plik Fighting lightsabres.jpg [ edytuj opis ] umieszczony jest w Wikimedia Commons, repozytorium wolnych zasobów projektów Fundacji Wikimedia. Wyjaśnienie podanej poniżej licencji znajdziesz na stronie Opisy licencji grafiki. |
[edit] Information about the image
Description |
Dansk: Tegning af et blåt og rødt lyssværd, der fægter. Kan bruges som et ikon.
English: Drawing of a blue and red lightsaber fighting. Can be used as an icon.
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Source |
This is own work. The image is based on Image:Lsbleu.jpg, which is in the public domain, and created using Adobe Photoshop CS. |
Date |
2006-10-19 |
Author |
Søren Peo Pedersen, from a design originally by Bjarke Walling |
Permission (Reusing this image) |
Based on image in the public domain. |
Other versions | Image:Lsbleu.jpg Image:Dueling lightsabers.svg |
[edit] Licensing
I, the copyright holder of this work, hereby release it into the public domain. This applies worldwide. In case this is not legally possible: Afrikaans | Alemannisch | Aragonés | العربية | Asturianu | Български | Català | Česky | Cymraeg | Dansk | Deutsch | Eʋegbe | Ελληνικά | English | Español | Esperanto | Euskara | Estremeñu | فارسی | Français | Galego | 한국어 | हिन्दी | Hrvatski | Ido | Bahasa Indonesia | Íslenska | Italiano | עברית | Kurdî / كوردی | Latina | Lietuvių | Latviešu | Magyar | Македонски | Bahasa Melayu | Nederlands | Norsk (bokmål) | Norsk (nynorsk) | 日本語 | Polski | Português | Ripoarisch | Română | Русский | Shqip | Slovenčina | Slovenščina | Српски / Srpski | Svenska | ไทย | Tagalog | Türkçe | Українська | Tiếng Việt | Walon | 中文(简体) | 中文(繁體) | zh-yue-hant | +/- |
[edit] POV-Ray code
Peo's version is made using the Persistence of Vision Raytracer, or "POV-Ray" for short. Use the code below to have this program render this image in any desired size/resolution:
global_settings {max_trace_level 10} #declare HandleMetal=texture {pigment {color rgb .5} // Metal for end finish {ambient .4 reflection .6 phong 1 metallic} // parts of handle } #macro Saber(BeamColor) // Renders one saber with specified beam color union { // Parts forming the handle: cone {<0,-4,0>,.05,<0,-3.9,0>,.17 texture {HandleMetal}} cylinder {<0,-3.9,0>,<0,-3.85,0>,.17 texture {HandleMetal}} cone {<0,-3.85,0>,.17,<0,-3.83,0>,.15 texture {HandleMetal}} cylinder {<0,-3.83,0>,<0,-2.3,0>,.15 pigment {color rgb .5} finish {ambient .4}} cone {<0,-2.3,0>,.17,<0,-2.28,0>,.15 open texture {HandleMetal}} cylinder {<0,-2.28,0>,<0,-2.26,0>,.17 open texture {HandleMetal}} cone {<0,-2.26,0>,.17,<0,-2.01,0>,.1 open texture {HandleMetal}} // The beam: cylinder {<0,-2,0>,<0,4,0>,1 pigment {color rgbt 1} hollow interior { media { intervals 10 samples 10,100 confidence 0.9 // Settings re- variance 1.0/128 ratio 0.9 // garding the "glowing" beam absorption rgb <1,1,1>-BeamColor method 3 density { cylindrical density_map { // Density: Most dense along [0 color rgb 0] // the axis, or "center", of [.4 color rgb .0625] // the beam; fading off at [.5 color rgb .125] // greater distances from the [.6 color rgb .25] // beam. [.7 color rgb .5] [.8 color rgb 1] [.9 color rgb 2] [1 color rgb 10] } // End of density_map } // End of density } // End of media } //end of interior } //end of "beam" cylinder } // End of entire saber definition: #end #declare Spotty=pigment { // Pattern for "spotty bumps // surroundings", to color_map { // make metals look [0 color rgb 0] // "really metallic". [1 color rgb 1] } scale .3 } sky_sphere {pigment { // Combine spotty pattern gradient z // with a neutral, white pigment_map { // background for the a- [0 Spotty] // rea the camera "sees". [.884 Spotty] [.884 color rgb 1] [1 color rgb 1] } translate -.5 scale 2 }} #object {Saber(<1,.3,.1>) rotate <0,0,-53>} #object {Saber(<.1,.3,1>) rotate <0,0,53>} camera { location <0,0,-5.5> look_at 0 } light_source {<-100,200,-150> color rgb 1} light_source {<200,150,100> color rgb 1}
Historia pliku
Kliknij na datę/czas, aby zobaczyć, jak plik wyglądał w tym czasie.
Data/czas | Wymiary | Użytkownik | Opis | |
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aktualny | 01:02, 6 lis 2006 | 512×384 (38 kB) | Peo | (New and improved, as requested by Bjarne Wallin -- info, POV-code and more coming up.) |
00:03, 19 paź 2006 | 800×630 (38 kB) | Walling |
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